J'ai juste le script du PNJ gossip fait apres le fonction je ne les connait pas
Voici le script:
#include "ScriptPCH.h"
#include "CreatureEventAIMgr.h"
class timer : public CreatureScript
{
public:
timer() : CreatureScript("timer") {}
bool OnGossipHello(Player* player, Creature* _creature)
{
player->ADD_GOSSIP_ITEM(10, "WorldBoss 1 : TIME", GOSSIP_SENDER_MAIN, 1);
player->ADD_GOSSIP_ITEM(10, "WorldBoss 2 : TIME", GOSSIP_SENDER_MAIN, 2);
player->ADD_GOSSIP_ITEM(10, "WorldBoss 3 : TIME", GOSSIP_SENDER_MAIN, 3);
player->ADD_GOSSIP_ITEM(10, "WorldBoss 4 : TIME", GOSSIP_SENDER_MAIN, 4);
player->ADD_GOSSIP_ITEM(10, "WorldBoss 5 : TIME", GOSSIP_SENDER_MAIN, 5);
player->PlayerTalkClass->SendGossipMenu(907, _creature->GetGUID());
return true;
}
bool OnGossipSelect(Player* player, Creature* _creature, uint32 uiSender, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case 1:
break;
case 2:
break;
case 3:
break;
case 4:
break;
case 5:
break;
}
return true;
}
};
void AddSC_Timer()
{
new Timer();
}