J'ai un probleme quand je lance la compilation sur VC 2010 (après avoir générer le build avec cmake)
Merci de votre aide !
EDIT:Nouvelle Logs
Mes logs:
Citation :1>------ Début de la génération : Projet : ZERO_CHECK, Configuration : Release Win32 ------
1> Checking Build System
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/acelite/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/mysqllite/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/bzip2/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/gsoap/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/dep/libmpq/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/genrev/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/server/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/server/shared/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/server/game/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/server/collision/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/server/authserver/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/server/scripts/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/tools/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/tools/map_extractor/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/tools/vmap4_assembler/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/tools/vmap4_extractor/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/tools/mmaps_generator/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Sindragosa - Serveur/Build/src/tools/mesh_extractor/CMakeFiles/generate.stamp is up-to-date.
2>------ Début de la génération : Projet : ace, Configuration : Release Win32 ------
3>------ Début de la génération : Projet : revision.h, Configuration : Release Win32 ------
4>------ Début de la génération : Projet : zlib, Configuration : Release Win32 ------
5>------ Début de la génération : Projet : mpq, Configuration : Release Win32 ------
3> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/genrev/CMakeLists.txt
3> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrcgenrevCMakeFilesgenerate.stamp is up-to-date.
6>------ Début de la génération : Projet : scripts, Configuration : Release Win32 ------
6> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/server/scripts/CMakeLists.txt
6> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrcserverscriptsCMakeFilesgenerate.stamp is up-to-date.
2> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/acelite/ace/CMakeLists.txt
2> CMake does not need to re-run because C:Sindragosa - ServeurBuilddepaceliteaceCMakeFilesgenerate.stamp is up-to-date.
6> ScriptPCH.cpp
2> WinAcePCH.cpp
4> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/zlib/CMakeLists.txt
4> CMake does not need to re-run because C:Sindragosa - ServeurBuilddepzlibCMakeFilesgenerate.stamp is up-to-date.
5> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/libmpq/CMakeLists.txt
5> CMake does not need to re-run because C:Sindragosa - ServeurBuilddeplibmpqCMakeFilesgenerate.stamp is up-to-date.
4> adler32.c
5> common.c
5> explode.c
5> extract.c
5> huffman.c
5> mpq.c
4> compress.c
5> wave.c
4> crc32.c
4> deflate.c
4> example.c
4> infback.c
4> inffast.c
4> inflate.c
4> inftrees.c
4> trees.c
4> uncompr.c
4> zutil.c
4> Génération de code en cours...
5> mpq.vcxproj -> C:Sindragosa - ServeurBuilddeplibmpqReleasempq.lib
7>------ Début de la génération : Projet : bzip2, Configuration : Release Win32 ------
7> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/bzip2/CMakeLists.txt
7> CMake does not need to re-run because C:Sindragosa - ServeurBuilddepbzip2CMakeFilesgenerate.stamp is up-to-date.
7> blocksort.c
7> bzip2.c
7> bzip2recover.c
7> bzlib.c
7> compress.c
7> crctable.c
7> decompress.c
7> huffman.c
7> randtable.c
7> Génération de code en cours...
2> ACE.cpp
2> ACE_crc32.cpp
2> ACE_crc_ccitt.cpp
2> ace_wchar.cpp
2> Activation_Queue.cpp
2> Active_Map_Manager.cpp
2> Addr.cpp
2> Argv_Type_Converter.cpp
2> Assert.cpp
2> Asynch_IO.cpp
2> Asynch_IO_Impl.cpp
2> Asynch_Pseudo_Task.cpp
2> ATM_Acceptor.cpp
2> ATM_Addr.cpp
2> ATM_Connector.cpp
2> ATM_Params.cpp
2> ATM_QoS.cpp
2> ATM_Stream.cpp
2> Atomic_Op.cpp
2> Atomic_Op_Sparc.c
2> Auto_Event.cpp
2> Barrier.cpp
2> Base_Thread_Adapter.cpp
2> Based_Pointer_Repository.cpp
2> Basic_Stats.cpp
2> Basic_Types.cpp
2> Capabilities.cpp
2> CDR_Base.cpp
2> CDR_Size.cpp
2> CDR_Stream.cpp
2> Cleanup.cpp
2> Codecs.cpp
2> Codeset_IBM1047.cpp
2> Codeset_Registry.cpp
2> Codeset_Registry_db.cpp
2> Condition_Attributes.cpp
2> Condition_Recursive_Thread_Mutex.cpp
2> Condition_Thread_Mutex.cpp
2> Configuration.cpp
2> Configuration_Import_Export.cpp
2> Connection_Recycling_Strategy.cpp
2> Containers.cpp
2> Copy_Disabled.cpp
2> Date_Time.cpp
2> DEV.cpp
2> DEV_Addr.cpp
2> DEV_Connector.cpp
2> DEV_IO.cpp
2> Dev_Poll_Reactor.cpp
2> Dirent.cpp
2> Dirent_Selector.cpp
2> DLL.cpp
2> DLL_Manager.cpp
2> Dump.cpp
2> Dynamic.cpp
2> Dynamic_Message_Strategy.cpp
4> zlib.vcxproj -> C:Sindragosa - ServeurBuilddepzlibReleasezlib.lib
2> Dynamic_Service_Base.cpp
2> Dynamic_Service_Dependency.cpp
2> Encoding_Converter.cpp
2> Encoding_Converter_Factory.cpp
2> Event.cpp
2> Event_Handler.cpp
2> Event_Handler_Handle_Timeout_Upcall.cpp
2> FIFO.cpp
2> FIFO_Recv.cpp
2> FIFO_Recv_Msg.cpp
2> FIFO_Send.cpp
7>bzip2.obj : warning LNK4006: _main dÚjÓ dÚfini dans bzip2recover.objá; seconde dÚfinition ignorÚe
2> FIFO_Send_Msg.cpp
2> FILE.cpp
2> FILE_Addr.cpp
7> bzip2.vcxproj -> C:Sindragosa - ServeurBuilddepbzip2Releasebzip2.lib
2> FILE_Connector.cpp
8>------ Début de la génération : Projet : Detour, Configuration : Release Win32 ------
2> FILE_IO.cpp
2> File_Lock.cpp
2> Filecache.cpp
2> Flag_Manip.cpp
2> Framework_Component.cpp
2> Functor.cpp
2> Functor_String.cpp
2> Get_Opt.cpp
2> Handle_Ops.cpp
2> Handle_Set.cpp
2> Hashable.cpp
2> High_Res_Timer.cpp
2> ICMP_Socket.cpp
2> INET_Addr.cpp
2> Init_ACE.cpp
2> IO_Cntl_Msg.cpp
2> IO_SAP.cpp
2> IOStream.cpp
2> IPC_SAP.cpp
2> Lib_Find.cpp
2> Local_Memory_Pool.cpp
2> Local_Name_Space.cpp
2> Local_Tokens.cpp
2> Lock.cpp
2> Log_Msg.cpp
2> Log_Msg_Backend.cpp
2> Log_Msg_Callback.cpp
2> Log_Msg_IPC.cpp
2> Log_Msg_NT_Event_Log.cpp
2> Log_Msg_UNIX_Syslog.cpp
8> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/recastnavigation/Detour/CMakeLists.txt
2> Log_Record.cpp
2> Logging_Strategy.cpp
8> CMake does not need to re-run because C:Sindragosa - ServeurBuilddeprecastnavigationDetourCMakeFilesgenerate.stamp is up-to-date.
9>------ Début de la génération : Projet : Recast, Configuration : Release Win32 ------
2> LSOCK.cpp
2> LSOCK_Acceptor.cpp
2> LSOCK_CODgram.cpp
2> LSOCK_Connector.cpp
2> LSOCK_Dgram.cpp
2> LSOCK_Stream.cpp
2> Malloc.cpp
2> Malloc_Allocator.cpp
8> DetourAlloc.cpp
8> DetourCommon.cpp
8> DetourNavMesh.cpp
8> DetourNavMeshBuilder.cpp
8> DetourNavMeshQuery.cpp
8> DetourNode.cpp
2> Manual_Event.cpp
2> MEM_Acceptor.cpp
2> MEM_Addr.cpp
2> MEM_Connector.cpp
2> MEM_IO.cpp
2> Mem_Map.cpp
2> MEM_SAP.cpp
2> MEM_Stream.cpp
9> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/recastnavigation/Recast/CMakeLists.txt
9> CMake does not need to re-run because C:Sindragosa - ServeurBuilddeprecastnavigationRecastCMakeFilesgenerate.stamp is up-to-date.
2> Message_Block.cpp
2> Message_Queue.cpp
2> Message_Queue_NT.cpp
2> Message_Queue_Vx.cpp
2> Method_Request.cpp
2> MMAP_Memory_Pool.cpp
2> Monitor_Admin.cpp
2> Monitor_Admin_Manager.cpp
2> Monitor_Base.cpp
9> Recast.cpp
9> RecastAlloc.cpp
9> RecastArea.cpp
9> RecastContour.cpp
2> Monitor_Control_Action.cpp
2> Monitor_Control_Types.cpp
2> Monitor_Point_Registry.cpp
9> RecastFilter.cpp
9> RecastMesh.cpp
9> RecastMeshDetail.cpp
2> Monitor_Size.cpp
9> RecastRasterization.cpp
2> Msg_WFMO_Reactor.cpp
9> RecastRegion.cpp
2> Multihomed_INET_Addr.cpp
2> Mutex.cpp
2> Name_Proxy.cpp
8> Detour.vcxproj -> C:Sindragosa - ServeurBuilddeprecastnavigationDetourReleaseDetour.lib
2> Name_Request_Reply.cpp
2> Name_Space.cpp
2> Naming_Context.cpp
2> Netlink_Addr.cpp
2> Notification_Queue.cpp
2> Notification_Strategy.cpp
2> NT_Service.cpp
2> Obchunk.cpp
2> Object_Manager.cpp
2> Object_Manager_Base.cpp
2> OS_Errno.cpp
2> OS_Log_Msg_Attributes.cpp
2> OS_main.cpp
2> OS_NS_arpa_inet.cpp
2> OS_NS_ctype.cpp
2> OS_NS_dirent.cpp
2> OS_NS_dlfcn.cpp
2> OS_NS_errno.cpp
2> OS_NS_fcntl.cpp
2> OS_NS_math.cpp
2> OS_NS_netdb.cpp
2> OS_NS_poll.cpp
2> OS_NS_pwd.cpp
2> OS_NS_regex.cpp
2> OS_NS_signal.cpp
2> OS_NS_stdio.cpp
2> OS_NS_stdlib.cpp
2> OS_NS_string.cpp
2> OS_NS_strings.cpp
2> OS_NS_stropts.cpp
2> OS_NS_sys_mman.cpp
2> OS_NS_sys_msg.cpp
2> OS_NS_sys_resource.cpp
2> OS_NS_sys_select.cpp
2> OS_NS_sys_sendfile.cpp
2> OS_NS_sys_shm.cpp
2> OS_NS_sys_socket.cpp
2> OS_NS_sys_stat.cpp
2> OS_NS_sys_time.cpp
2> OS_NS_sys_uio.cpp
2> OS_NS_sys_utsname.cpp
2> OS_NS_sys_wait.cpp
2> OS_NS_Thread.cpp
10>------ Début de la génération : Projet : libmysql, Configuration : Release Win32 ------
2> OS_NS_time.cpp
2> OS_NS_unistd.cpp
2> OS_NS_wchar.cpp
2> OS_QoS.cpp
2> OS_Thread_Adapter.cpp
2> OS_TLI.cpp
2> Pagefile_Memory_Pool.cpp
10> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/mysqllite/CMakeLists.txt
10> CMake does not need to re-run because C:Sindragosa - ServeurBuilddepmysqlliteCMakeFilesgenerate.stamp is up-to-date.
2> Parse_Node.cpp
2> PI_Malloc.cpp
2> Ping_Socket.cpp
2> Pipe.cpp
2> POSIX_Asynch_IO.cpp
6>C:Program Files (x86)Microsoft Visual Studio 10.0VCincludexmemory(196): error C3859: plage de mémoire virtuelle dépassée pour PCH ; recompilez avec une option de ligne de commande '-Zm145' ou supérieur
6>C:Program Files (x86)Microsoft Visual Studio 10.0VCincludexmemory(196): fatal error C1076: limite du compilateur : la limite du tas interne a été atteinte ; utilisez /Zm pour spécifier une limite plus élevée
2> POSIX_CB_Proactor.cpp
2> POSIX_Proactor.cpp
10> get_password.c
10> libmysql.c
10> errmsg.c
10> client.c
2> Priority_Reactor.cpp
2> Proactor.cpp
2> Proactor_Impl.cpp
2> Process.cpp
10> my_time.c
11>------ Début de la génération : Projet : gsoap, Configuration : Release Win32 ------
10> client_plugin.c
2> Process_Manager.cpp
2> Process_Mutex.cpp
11> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/gsoap/CMakeLists.txt
10> pack.c
10> password.c
11> CMake does not need to re-run because C:Sindragosa - ServeurBuilddepgsoapCMakeFilesgenerate.stamp is up-to-date.
2> Process_Semaphore.cpp
10> dbug.c
2> Profile_Timer.cpp
10> array.c
2> Reactor.cpp
10> charset-def.c
10> charset.c
2> Reactor_Impl.cpp
10> checksum.c
10> default.c
2> Reactor_Notification_Strategy.cpp
11> soapC.cpp
2> Reactor_Timer_Interface.cpp
11> soapServer.cpp
11> stdsoap2.cpp
2> Read_Buffer.cpp
2> Recursive_Thread_Mutex.cpp
2> Recyclable.cpp
10> errors.c
2> Registry.cpp
2> Registry_Name_Space.cpp
2> Remote_Name_Space.cpp
10> hash.c
2> Remote_Tokens.cpp
2> Rtems_init.c
2> RW_Mutex.cpp
2> RW_Process_Mutex.cpp
2> RW_Thread_Mutex.cpp
2> Sample_History.cpp
2> Sbrk_Memory_Pool.cpp
2> Sched_Params.cpp
2> Select_Reactor_Base.cpp
2> Semaphore.cpp
2> Service_Config.cpp
2> Service_Gestalt.cpp
2> Service_Manager.cpp
9> Recast.vcxproj -> C:Sindragosa - ServeurBuilddeprecastnavigationRecastReleaseRecast.lib
10> list.c
10> md5.c
10> mf_cache.c
2> Service_Object.cpp
2> Service_Repository.cpp
2> Service_Types.cpp
2> Shared_Memory.cpp
2> Shared_Memory_MM.cpp
10> mf_dirname.c
2> Shared_Memory_Pool.cpp
2> Shared_Memory_SV.cpp
12>------ Début de la génération : Projet : game, Configuration : Release Win32 ------
2> Shared_Object.cpp
2> Sig_Adapter.cpp
2> Sig_Handler.cpp
2> Signal.cpp
10> mf_fn_ext.c
2> SOCK.cpp
2> SOCK_Acceptor.cpp
2> SOCK_CODgram.cpp
2> Sock_Connect.cpp
2> SOCK_Connector.cpp
2> SOCK_Dgram.cpp
2> SOCK_Dgram_Bcast.cpp
2> SOCK_Dgram_Mcast.cpp
2> SOCK_IO.cpp
12> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/server/game/CMakeLists.txt
10> mf_format.c
10> mf_getdate.c
2> SOCK_Netlink.cpp
12> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrcservergameCMakeFilesgenerate.stamp is up-to-date.
2> SOCK_SEQPACK_Acceptor.cpp
10> mf_iocache.c
10> mf_iocache2.c
10> mf_keycache.c
2> SOCK_SEQPACK_Association.cpp
2> SOCK_SEQPACK_Connector.cpp
2> SOCK_Stream.cpp
2> SPIPE.cpp
2> SPIPE_Acceptor.cpp
2> SPIPE_Addr.cpp
12> gamePCH.cpp
2> SPIPE_Connector.cpp
2> SPIPE_Stream.cpp
2> SString.cpp
2> Stack_Trace.cpp
10> mf_keycaches.c
2> Stats.cpp
10> mf_loadpath.c
10> mf_pack.c
2> String_Base_Const.cpp
2> SUN_Proactor.cpp
2> SV_Message.cpp
2> SV_Message_Queue.cpp
2> SV_Semaphore_Complex.cpp
10> mf_path.c
2> SV_Semaphore_Simple.cpp
2> SV_Shared_Memory.cpp
2> Svc_Conf_Lexer.cpp
10> mf_qsort.c
2> Svc_Conf_y.cpp
10> mf_qsort2.c
2> Synch_Options.cpp
2> System_Time.cpp
10> mf_radix.c
2> Task.cpp
2> Thread.cpp
2> Thread_Adapter.cpp
2> Thread_Control.cpp
2> Thread_Exit.cpp
2> Thread_Hook.cpp
2> Thread_Manager.cpp
2> Thread_Mutex.cpp
2> Thread_Semaphore.cpp
2> Throughput_Stats.cpp
10> mf_same.c
10> mf_sort.c
10> mf_soundex.c
10> mf_arr_appstr.c
2> Time_Policy.cpp
2> Time_Value.cpp
11> gsoap.vcxproj -> C:Sindragosa - ServeurBuilddepgsoapReleasegsoap.lib
2> Timeprobe.cpp
2> TLI.cpp
2> TLI_Acceptor.cpp
10> mf_tempdir.c
10> mf_tempfile.c
2> TLI_Connector.cpp
2> TLI_Stream.cpp
2> Token.cpp
10> mf_unixpath.c
10> mf_wcomp.c
2> Token_Collection.cpp
2> Token_Invariants.cpp
2> Token_Manager.cpp
13>------ Début de la génération : Projet : g3dlib, Configuration : Release Win32 ------
2> Token_Request_Reply.cpp
2> TP_Reactor.cpp
2> Trace.cpp
2> TSS_Adapter.cpp
10> mulalloc.c
2> TTY_IO.cpp
2> UNIX_Addr.cpp
2> UPIPE_Acceptor.cpp
10> my_access.c
13> Building Custom Rule C:/Sindragosa - Serveur/Sources/dep/g3dlite/CMakeLists.txt
2> UPIPE_Connector.cpp
10> my_aes.c
10> my_alloc.c
13> CMake does not need to re-run because C:Sindragosa - ServeurBuilddepg3dliteCMakeFilesgenerate.stamp is up-to-date.
2> UPIPE_Stream.cpp
2> UTF16_Encoding_Converter.cpp
2> UTF32_Encoding_Converter.cpp
2> UTF8_Encoding_Converter.cpp
2> UUID.cpp
2> WFMO_Reactor.cpp
10> my_bit.c
2> WIN32_Asynch_IO.cpp
10> my_bitmap.c
13> AABox.cpp
13> Any.cpp
10> my_chsize.c
10> my_compress.c
13> BinaryFormat.cpp
2> WIN32_Proactor.cpp
13> BinaryInput.cpp
10> my_copy.c
2> XML_Svc_Conf.cpp
10> my_create.c
10> my_delete.c
10> my_div.c
2> XTI_ATM_Mcast.cpp
13> BinaryOutput.cpp
10> my_error.c
10> my_file.c
10> my_fopen.c
10> my_fstream.c
13> Box.cpp
10> my_gethostbyname.c
10> my_gethwaddr.c
10> my_getopt.c
13> Capsule.cpp
13> CollisionDetection.cpp
10> my_getsystime.c
10> my_getwd.c
13> CoordinateFrame.cpp
10> my_handler.c
13> Crypto.cpp
10> my_init.c
10> my_lib.c
10> my_lock.c
13> Cylinder.cpp
10> my_malloc.c
10> my_mess.c
13> debugAssert.cpp
10> my_mkdir.c
10> my_mmap.c
13> FileSystem.cpp
13> fileutils.cpp
10> my_once.c
10> my_open.c
10> my_pread.c
10> my_pthread.c
13> format.cpp
13> g3dfnmatch.cpp
10> my_quick.c
10> my_read.c
10> my_redel.c
13> g3dmath.cpp
10> my_rename.c
10> my_seek.c
10> my_sleep.c
13> Line.cpp
10> my_static.c
13> LineSegment.cpp
13> Log.cpp
13> Matrix3.cpp
10> my_symlink.c
10> my_symlink2.c
10> my_sync.c
10> my_thr_init.c
10> my_write.c
10> ptr_cmp.c
10> queues.c
13> Matrix4.cpp
10> stacktrace.c
13> MemoryManager.cpp
10> rijndael.c
10> sha1.c
10> string.c
13> PhysicsFrame.cpp
10> thr_alarm.c
10> thr_lock.c
13> Plane.cpp
10> thr_mutex.c
10> thr_rwlock.c
10> tree.c
13> prompt.cpp
10> typelib.c
10> base64.c
13> Quat.cpp
13> Random.cpp
10> my_memmem.c
10> my_getpagesize.c
13> Ray.cpp
13> ReferenceCount.cpp
10> lf_alloc-pin.c
10> lf_dynarray.c
10> lf_hash.c
10> my_atomic.c
13> RegistryUtil.cpp
10> my_getncpus.c
10> my_rdtsc.c
10> my_winthread.c
13> Sphere.cpp
10> my_wincond.c
13> stringutils.cpp
10> my_winerr.c
13> System.cpp
10> my_winfile.c
10> my_windac.c
10> my_conio.c
10> bchange.c
13> TextInput.cpp
10> bmove_upp.c
10> ctype-big5.c
10> ctype-bin.c
10> ctype-cp932.c
13> TextOutput.cpp
13> Port System::memcpy SIMD to all platforms
13> Port System::memfill SIMD to all platforms
13> Triangle.cpp
10> ctype-czech.c
10> ctype-euc_kr.c
10> ctype-extra.c
10> ctype-gb2312.c
10> ctype-gbk.c
13> uint128.cpp
10> ctype-latin1.c
13> UprightFrame.cpp
10> ctype-mb.c
10> ctype-simple.c
13> Vector2.cpp
10> ctype-tis620.c
10> ctype-uca.c
13> Vector3.cpp
13> Vector4.cpp
10> ctype-ucs2.c
10> ctype-utf8.c
10> ctype-win1250ch.c
10> ctype.c
10> decimal.c
10> dtoa.c
10> int2str.c
10> is_prefix.c
10> llstr.c
10> longlong2str.c
10> my_strtoll10.c
10> my_vsnprintf.c
10> str2int.c
10> str_alloc.c
10> strcend.c
10> strend.c
12>C:Program Files (x86)Microsoft Visual Studio 10.0VCincludexmemory(196): error C3859: plage de mémoire virtuelle dépassée pour PCH ; recompilez avec une option de ligne de commande '-Zm115' ou supérieur
12>C:Program Files (x86)Microsoft Visual Studio 10.0VCincludexmemory(196): fatal error C1076: limite du compilateur : la limite du tas interne a été atteinte ; utilisez /Zm pour spécifier une limite plus élevée
10> strfill.c
10> strmake.c
10> strmov.c
10> strnmov.c
10> strxmov.c
10> strxnmov.c
10> xml.c
10> my_strchr.c
10> strcont.c
10> strappend.c
10> vio.c
10> viosocket.c
10> viossl.c
10> viosslfactories.c
2> Création de la bibliothèque C:/Sindragosa - Serveur/Build/dep/acelite/ace/Release/ace.lib et de l'objet C:/Sindragosa - Serveur/Build/dep/acelite/ace/Release/ace.exp
13> g3dlib.vcxproj -> C:Sindragosa - ServeurBuilddepg3dliteReleaseg3dlib.lib
14>------ Début de la génération : Projet : collision, Configuration : Release Win32 ------
14> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/server/collision/CMakeLists.txt
2> ace.vcxproj -> C:Sindragosa - ServeurBuildbinReleaseace.dll
14> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrcservercollisionCMakeFilesgenerate.stamp is up-to-date.
14> collisionPCH.cpp
10> net_serv.cc
15>------ Début de la génération : Projet : shared, Configuration : Release Win32 ------
15> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/server/shared/CMakeLists.txt
15> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrcserversharedCMakeFilesgenerate.stamp is up-to-date.
15> sharedPCH.cpp
10> Création de la bibliothèque C:/Sindragosa - Serveur/Build/dep/mysqllite/Release/libmysql.lib et de l'objet C:/Sindragosa - Serveur/Build/dep/mysqllite/Release/libmysql.exp
16>------ Début de la génération : Projet : mapextractor, Configuration : Release Win32 ------
10> libmysql.vcxproj -> C:Sindragosa - ServeurBuildbinReleaselibmysql.dll
16> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/tools/map_extractor/CMakeLists.txt
16> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrctoolsmap_extractorCMakeFilesgenerate.stamp is up-to-date.
16> adt.cpp
17>------ Début de la génération : Projet : vmap4extractor, Configuration : Release Win32 ------
16> dbcfile.cpp
16> loadlib.cpp
16> mpq_libmpq.cpp
16> System.cpp
17> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/tools/vmap4_extractor/CMakeLists.txt
17> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrctoolsvmap4_extractorCMakeFilesgenerate.stamp is up-to-date.
16> wdt.cpp
17> adtfile.cpp
17> dbcfile.cpp
17> gameobject_extract.cpp
17> model.cpp
17> mpq_libmpq.cpp
17> vmapexport.cpp
17> wdtfile.cpp
17> wmo.cpp
16> mapextractor.vcxproj -> C:Sindragosa - ServeurBuildbinReleasemapextractor.exe
14> MMapFactory.cpp
14> MMapManager.cpp
14> VMapFactory.cpp
14> VMapManager2.cpp
14> MapTree.cpp
18>------ Début de la génération : Projet : MeshExtractor, Configuration : Release Win32 ------
14> TileAssembler.cpp
17> vmap4extractor.vcxproj -> C:Sindragosa - ServeurBuildbinReleasevmap4extractor.exe
15> Config.cpp
14> GameObjectModel.cpp
15> ARC4.cpp
15> AuthCrypt.cpp
15> BigNumber.cpp
15> HMACSHA1.cpp
15> SHA1.cpp
15> AdhocStatement.cpp
14> ModelInstance.cpp
14> WorldModel.cpp
15> DatabaseWorker.cpp
15> Field.cpp
15> CharacterDatabase.cpp
15> LoginDatabase.cpp
14> BoundingIntervalHierarchy.cpp
14> DynamicTree.cpp
15> WorldDatabase.cpp
15> MySQLConnection.cpp
15> PreparedStatement.cpp
15> QueryHolder.cpp
15> QueryResult.cpp
15> Transaction.cpp
15> DBCFileLoader.cpp
15> Appender.cpp
15> AppenderConsole.cpp
15> AppenderDB.cpp
15> AppenderFile.cpp
15> Log.cpp
15> Logger.cpp
15> LogOperation.cpp
15> LogWorker.cpp
18> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/tools/mesh_extractor/CMakeLists.txt
18> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrctoolsmesh_extractorCMakeFilesgenerate.stamp is up-to-date.
15> DelayExecutor.cpp
15> Threading.cpp
15> EventProcessor.cpp
15> ServiceWin32.cpp
18> ADT.cpp
18> Chunk.cpp
18> ChunkedData.cpp
18> ContinentBuilder.cpp
15> Util.cpp
15> Common.cpp
18> DBC.cpp
18> DoodadHandler.cpp
15> shared.vcxproj -> C:Sindragosa - ServeurBuildsrcserversharedReleaseshared.lib
18> Geometry.cpp
19>------ Début de la génération : Projet : authserver, Configuration : Release Win32 ------
18> LiquidHandler.cpp
19> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/server/authserver/CMakeLists.txt
19> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrcserverauthserverCMakeFilesgenerate.stamp is up-to-date.
19> authPCH.cpp
18> MapChunk.cpp
18> MeshExtractor.cpp
18> Model.cpp
18> MPQ.cpp
18> MPQManager.cpp
18> ObjectDataHandler.cpp
18> TileBuilder.cpp
18> Utils.cpp
18> WDT.cpp
18> WorldModelGroup.cpp
18> WorldModelHandler.cpp
18> WorldModelRoot.cpp
19> AuthCodes.cpp
19> RealmList.cpp
19> AuthSocket.cpp
19> RealmSocket.cpp
19> Main.cpp
19> WheatyExceptionReport.cpp
19> Création de la bibliothèque C:/Sindragosa - Serveur/Build/src/server/authserver/Release/authserver.lib et de l'objet C:/Sindragosa - Serveur/Build/src/server/authserver/Release/authserver.exp
19> authserver.vcxproj -> C:Sindragosa - ServeurBuildbinReleaseauthserver.exe
14> collision.vcxproj -> C:Sindragosa - ServeurBuildsrcservercollisionReleasecollision.lib
18> MeshExtractor.vcxproj -> C:Sindragosa - ServeurBuildbinReleaseMeshExtractor.exe
20>------ Début de la génération : Projet : mmaps_generator, Configuration : Release Win32 ------
21>------ Début de la génération : Projet : vmap4assembler, Configuration : Release Win32 ------
22>------ Début de la génération : Projet : worldserver, Configuration : Release Win32 ------
21> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/tools/vmap4_assembler/CMakeLists.txt
20> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/tools/mmaps_generator/CMakeLists.txt
21> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrctoolsvmap4_assemblerCMakeFilesgenerate.stamp is up-to-date.
20> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrctoolsmmaps_generatorCMakeFilesgenerate.stamp is up-to-date.
21> VMapAssembler.cpp
20> IntermediateValues.cpp
20> MapBuilder.cpp
20> PathGenerator.cpp
22> Building Custom Rule C:/Sindragosa - Serveur/Sources/src/server/worldserver/CMakeLists.txt
20> TerrainBuilder.cpp
22> CMake does not need to re-run because C:Sindragosa - ServeurBuildsrcserverworldserverCMakeFilesgenerate.stamp is up-to-date.
22> worldPCH.cpp
20> VMapExtensions.cpp
21> vmap4assembler.vcxproj -> C:Sindragosa - ServeurBuildbinReleasevmap4assembler.exe
20> mmaps_generator.vcxproj -> C:Sindragosa - ServeurBuildbinReleasemmaps_generator.exe
22> CliRunnable.cpp
22> RARunnable.cpp
22> RASocket.cpp
22> TCSoap.cpp
22> WorldRunnable.cpp
22> Main.cpp
22> Master.cpp
22> WheatyExceptionReport.cpp
22>LINK : fatal error LNK1181: impossible d'ouvrir le fichier en entrée '..gameReleasegame.lib'
23>------ Début de la génération : Projet : ALL_BUILD, Configuration : Release Win32 ------
23> Building Custom Rule C:/Sindragosa - Serveur/Sources/CMakeLists.txt
23> CMake does not need to re-run because C:Sindragosa - ServeurBuildCMakeFilesgenerate.stamp is up-to-date.
23> Build all projects
========== Génération : 20 a réussi, 3 a échoué, 0 mis à jour, 0 a été ignoré ==========