[Mecanic] Familier "bloquer" au 1er login
[code=diff]
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 6e7d780..b8dcc35 100755
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -133,7 +133,10 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petentry, uint32 petnumber, bool c
ownerid,PET_SAVE_AS_CURRENT,PET_SAVE_LAST_STABLE_SLOT);

if (!result)
+ {
+ m_loading = false;
return false;
+ }

Field *fields = result->Fetch();
[/code]

src : tobias

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