[Guerrier] Dévastaté
[code=diff]
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 974c6ca..209e948 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4016,11 +4016,11 @@ void Spell::SpellDamageWeaponDmg(SpellEffIndex effIndex)
if (m_spellInfo->SpellFamilyFlags[1] & 0x40)
{
// Player can apply only 58567 Sunder Armor effect.
- bool needCast = !unitTarget->HasAura(58567, m_caster->GetGUID());
+ bool needCast = !unitTarget->HasAura(58567);
if (needCast)
m_caster->CastSpell(unitTarget, 58567, true);

- if (Aura * aur = unitTarget->GetAura(58567, m_caster->GetGUID()))
+ if (Aura * aur = unitTarget->GetAura(58567))
{
// 58388 - Glyph of Devastate dummy aura.
if (int32 num = (needCast ? 0 : 1) + (m_caster->HasAura(58388) ? 1 : 0))[/code]

src : AMD
Et a koi sa sert
Correction de sort

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