ACCESS VIOLATION worlddaemon
Bonjours à tous,

J'ais compilé un core trinity récemment mais au moment de lancer worldserver.exe (quand je lance authserver.exe je n'ais aucun problème) j'ai le le message suivant :

Citation :2011-10-01 14:21:01 Using configuration file worldserver.conf.
2011-10-01 14:21:01 TrinityCore rev. 0000-00-00 00:00:00 +0000 (Archived) (Win32, Release) (worldserver-daemon)
2011-10-01 14:21:01 <Ctrl-C> to stop.

2011-10-01 14:21:01 ______ __
2011-10-01 14:21:01 /\__ _\ __ __/\ \__
2011-10-01 14:21:01 \/_/\ \/ _ __ /\_\ ___ /\_\ \, _\ __ __
2011-10-01 14:21:01 \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
2011-10-01 14:21:01 \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
2011-10-01 14:21:01 \ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \
2011-10-01 14:21:01 \/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \
2011-10-01 14:21:01 C O R E /\___/
2011-10-01 14:21:01 http://TrinityCore.org \/__/

2011-10-01 14:21:02 Realm running as realm ID 1
2011-10-01 14:21:02 Using World DB: TDB 335.11.42
2011-10-01 14:21:02 Using creature EventAI: TDBAI 335.0.3
2011-10-01 14:21:02 Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
2011-10-01 14:21:02 Using DataDir ./
2011-10-01 14:21:02 WORLD: VMap support included. LineOfSight:1, getHeight:1, indoorCheck:1 PetLOS:1
2011-10-01 14:21:02 WORLD: VMap data directory is: ./vmaps
2011-10-01 14:21:02
2011-10-01 14:21:02 Loading Trinity strings...
2011-10-01 14:21:02 >> Loaded 904 Trinity strings from table trinity_string in 15 ms
2011-10-01 14:21:02
2011-10-01 14:21:02 Initialize data stores...

Accompagné d'un joli rapport de crash :

Citation :Revision: TrinityCore rev. 0000-00-00 00:00:00 +0000 (Archived) (Win32, Release)
Date 1:10:2011. Time 14:21
//=====================================================
*** Hardware ***
Processor: Intel® Core™2 Duo CPU E8400 @ 3.00GHz
Number Of Processors: 2
Physical Memory: 4194303 KB (Available: 4032140 KB)
Commit Charge Limit: 4194303 KB

*** Operation System ***
Windows Vista or Windows Server 2008 Home Edition Service Pack 1 (Version 6.1, Build 7601)

//=====================================================
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 014AED8D 01:0011DD8D C:\Trinity core\worldserver.exe

Registers:
EAX:525D1B00
EBX:0B1E90B7
ECX:00000010
EDX:0AECEA98
ESI:000002D4
EDI:000000E1
CS:EIP:0023:014AED8D
SS:ESP:002B:00C5D2C0 EBP:00C5D384
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202

Call stack:
Address Frame Function SourceFile
014AED8D 00000000 0001:0011DD8D C:\Trinity core\worldserver.exe
014B5017 00000000 0001:00124017 C:\Trinity core\worldserver.exe
014BA1A8 00000000 0001:001291A8 C:\Trinity core\worldserver.exe
013AFA66 00000000 0001:0001EA66 C:\Trinity core\worldserver.exe
0139C6AE 00000000 0001:0000B6AE C:\Trinity core\worldserver.exe
0139A0A8 00000000 0001:000090A8 C:\Trinity core\worldserver.exe
0139A8B0 00000000 0001:000098B0 C:\Trinity core\worldserver.exe
0139881C 00000000 0001:0000781C C:\Trinity core\worldserver.exe
01885262 00000000 ??0_Mutex@std@@QAE@W4_Uninitialized@1@@Z+374
7567339A 00000000 BaseThreadInitThunk+12
779C9ED2 00000000 RtlInitializeExceptionChain+63
779C9EA5 00000000 RtlInitializeExceptionChain+36
========================
Local Variables And Parameters

Call stack:
Address Frame Function SourceFile
014AED8D 00000000 0001:0011DD8D C:\Trinity core\worldserver.exe

014B5017 00000000 0001:00124017 C:\Trinity core\worldserver.exe

014BA1A8 00000000 0001:001291A8 C:\Trinity core\worldserver.exe

013AFA66 00000000 0001:0001EA66 C:\Trinity core\worldserver.exe

0139C6AE 00000000 0001:0000B6AE C:\Trinity core\worldserver.exe

0139A0A8 00000000 0001:000090A8 C:\Trinity core\worldserver.exe

0139A8B0 00000000 0001:000098B0 C:\Trinity core\worldserver.exe

0139881C 00000000 0001:0000781C C:\Trinity core\worldserver.exe

01885262 00000000 ??0_Mutex@std@@QAE@W4_Uninitialized@1@@Z+374

7567339A 00000000 BaseThreadInitThunk+12

779C9ED2 00000000 RtlInitializeExceptionChain+63

779C9EA5 00000000 RtlInitializeExceptionChain+36

========================
Global Variables
<user defined> '??4_Init_locks@std@@QAEAAV01@ABV01@@Z'
<user defined> '??0_Mutex@std@@QAE@W4_Uninitialized@1@@Z'

Comment faire pour résoudre ce problème ?

Merci ^^
Tu as essayé de recompiler après...?
Enfin de toute façon Windows pour un core Wow C'est un hérésie Clin si ca marche pas avec windows et que tu n'y arrives vraiment pas, fais toi une petite machine virtuelle Linux tu seras peinard et 0 souci de compil...

Moi sur certains PC trinityCore sous Windows plante sans raison évidente, donc je me fais plus chier je les fais tous sous Linux. Et puis en production pour un royaume sensé être peuplé de joueurs depuis l'internet... ne pas faire un serveur wow sous linux relève de la grande bêtise Clin par contre en local, vite fait bien fait c’est sûr ça dépanne.
Utilise un crashlogeur car ces logs ne veulent rien dire
Un "crashlogeur"...? Où est-ce que je trouve sa ???
google ! Clin
Salut,

déjà compile ton core en mode "debug" ca nous donnera plus d'informations.

Cdt
(05-10-2011 22:29)hellstorm a écrit :  déjà compile ton core en mode "debug" ca nous donnera plus d'informations.

Voilà ce que sa a donné pour la compile en mode debug :

Citation :1>------ Début de la génération : Projet : ZERO_CHECK, Configuration : Debug Win32 ------
1> Checking Build System
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/dep/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/dep/acelite/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/dep/mysqllite/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/dep/gsoap/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/genrev/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/server/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/server/shared/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/server/game/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/server/collision/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/server/authserver/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/server/scripts/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/trinity/TrinityCore/build/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date.
2>------ Début de la génération : Projet : zlib, Configuration : Debug Win32 ------
3>------ Début de la génération : Projet : ace, Configuration : Debug Win32 ------
3> Building Custom Rule C:/trinity/TrinityCore/dep/acelite/ace/CMakeLists.txt
3> CMake does not need to re-run because C:\trinity\TrinityCore\build\dep\acelite\ace\CMakeFiles\gene​rate.stamp is up-to-date.
2> Building Custom Rule C:/trinity/TrinityCore/dep/zlib/CMakeLists.txt
2> CMake does not need to re-run because C:\trinity\TrinityCore\build\dep\zlib\CMakeFiles\generate.st​amp is up-to-date.
3> WinAcePCH.cpp
2> adler32.c
2> compress.c
2> crc32.c
2> deflate.c
2> example.c
2> infback.c
2> inffast.c
2> inflate.c
2> inftrees.c
2> trees.c
2> uncompr.c
2> zutil.c
2> Génération de code en cours...
2> zlib.vcxproj -> C:\trinity\TrinityCore\build\dep\zlib\Debug\zlib.lib
4>------ Début de la génération : Projet : revision.h, Configuration : Debug Win32 ------
4> -- WARNING - Missing or outdated git - did you forget to install a recent version?
4>
4> -- WARNING - Observe that for revision hash/date to work you need at least version 1.7
4> -- WARNING - Missing repository tags - you may need to pull tags with git fetch -t
4> -- WARNING - Continuing anyway - note that the versionstring will be set to 0000-00-00 00:00:00 (Archived)
4> Building Custom Rule C:/trinity/TrinityCore/src/genrev/CMakeLists.txt
4> CMake does not need to re-run because C:\trinity\TrinityCore\build\src\genrev\CMakeFiles\generate.​stamp is up-to-date.
5>------ Début de la génération : Projet : gsoap, Configuration : Debug Win32 ------
5> Building Custom Rule C:/trinity/TrinityCore/dep/gsoap/CMakeLists.txt
5> CMake does not need to re-run because C:\trinity\TrinityCore\build\dep\gsoap\CMakeFiles\generate.s​tamp is up-to-date.
5> soapC.cpp
5> soapServer.cpp
3> ACE.cpp
3> ACE_crc32.cpp
3> ACE_crc_ccitt.cpp
3> ace_wchar.cpp
3> Activation_Queue.cpp
3> Active_Map_Manager.cpp
3> Addr.cpp
3> Argv_Type_Converter.cpp
3> Assert.cpp
3> Asynch_IO.cpp
3> Asynch_IO_Impl.cpp
3> Asynch_Pseudo_Task.cpp
3> ATM_Acceptor.cpp
3> ATM_Addr.cpp
3> ATM_Connector.cpp
3> ATM_Params.cpp
3> ATM_QoS.cpp
3> ATM_Stream.cpp
3> Atomic_Op.cpp
3> Atomic_Op_Sparc.c
3> Auto_Event.cpp
3> Barrier.cpp
3> Base_Thread_Adapter.cpp
5> stdsoap2.cpp
3> Based_Pointer_Repository.cpp
3> Basic_Stats.cpp
3> Basic_Types.cpp
3> Capabilities.cpp
3> CDR_Base.cpp
3> CDR_Size.cpp
3> CDR_Stream.cpp
3> Cleanup.cpp
3> Codecs.cpp
3> Codeset_IBM1047.cpp
3> Codeset_Registry.cpp
3> Codeset_Registry_db.cpp
3> Condition_Recursive_Thread_Mutex.cpp
3> Condition_Thread_Mutex.cpp
3> Configuration.cpp
3> Configuration_Import_Export.cpp
3> Connection_Recycling_Strategy.cpp
3> Containers.cpp
3> Copy_Disabled.cpp
3> Countdown_Time.cpp
3> Date_Time.cpp
3> DEV.cpp
3> DEV_Addr.cpp
3> DEV_Connector.cpp
3> DEV_IO.cpp
3> Dev_Poll_Reactor.cpp
3> Dirent.cpp
3> Dirent_Selector.cpp
3> DLL.cpp
3> DLL_Manager.cpp
3> Dump.cpp
3> Dynamic.cpp
3> Dynamic_Message_Strategy.cpp
3> Dynamic_Service_Base.cpp
3> Dynamic_Service_Dependency.cpp
3> Encoding_Converter.cpp
3> Encoding_Converter_Factory.cpp
3> Event.cpp
3> Event_Handler.cpp
3> FIFO.cpp
3> FIFO_Recv.cpp
3> FIFO_Recv_Msg.cpp
5> gsoap.vcxproj -> C:\trinity\TrinityCore\build\dep\gsoap\Debug\gsoap.lib
3> FIFO_Send.cpp
3> FIFO_Send_Msg.cpp
3> FILE.cpp
3> FILE_Addr.cpp
3> FILE_Connector.cpp
6>------ Début de la génération : Projet : game, Configuration : Debug Win32 ------
3> FILE_IO.cpp
3> File_Lock.cpp
3> Filecache.cpp
3> Flag_Manip.cpp
3> Framework_Component.cpp
3> Functor.cpp
6> Building Custom Rule C:/trinity/TrinityCore/src/server/game/CMakeLists.txt
6> CMake does not need to re-run because C:\trinity\TrinityCore\build\src\server\game\CMakeFiles\gene​rate.stamp is up-to-date.
3> Functor_String.cpp
6> gamePCH.cpp
3> Get_Opt.cpp
3> gethrtime.cpp
3> Handle_Ops.cpp
3> Handle_Set.cpp
3> Hashable.cpp
3> High_Res_Timer.cpp
3> ICMP_Socket.cpp
3> INET_Addr.cpp
3> Init_ACE.cpp
3> IO_Cntl_Msg.cpp
3> IO_SAP.cpp
3> IOStream.cpp
3> IPC_SAP.cpp
3> Lib_Find.cpp
3> Local_Memory_Pool.cpp
3> Local_Name_Space.cpp
3> Local_Tokens.cpp
3> Lock.cpp
3> Log_Msg.cpp
3> Log_Msg_Backend.cpp
3> Log_Msg_Callback.cpp
3> Log_Msg_IPC.cpp
3> Log_Msg_NT_Event_Log.cpp
3> Log_Msg_UNIX_Syslog.cpp
3> Log_Record.cpp
3> Logging_Strategy.cpp
3> LSOCK.cpp
3> LSOCK_Acceptor.cpp
3> LSOCK_CODgram.cpp
3> LSOCK_Connector.cpp
3> LSOCK_Dgram.cpp
3> LSOCK_Stream.cpp
3> Malloc.cpp
3> Malloc_Allocator.cpp
3> Manual_Event.cpp
3> MEM_Acceptor.cpp
3> MEM_Addr.cpp
3> MEM_Connector.cpp
3> MEM_IO.cpp
3> Mem_Map.cpp
3> MEM_SAP.cpp
3> MEM_Stream.cpp
3> Message_Block.cpp
3> Message_Queue.cpp
3> Message_Queue_NT.cpp
3> Message_Queue_Vx.cpp
3> Method_Request.cpp
3> MMAP_Memory_Pool.cpp
3> Monitor_Admin.cpp
3> Monitor_Admin_Manager.cpp
3> Monitor_Base.cpp
3> Monitor_Control_Action.cpp
3> Monitor_Control_Types.cpp
3> Monitor_Point_Registry.cpp
3> Monitor_Size.cpp
3> Msg_WFMO_Reactor.cpp
3> Multihomed_INET_Addr.cpp
3> Mutex.cpp
3> Name_Proxy.cpp
3> Name_Request_Reply.cpp
3> Name_Space.cpp
3> Naming_Context.cpp
3> Netlink_Addr.cpp
3> Notification_Queue.cpp
3> Notification_Strategy.cpp
3> NT_Service.cpp
3> Obchunk.cpp
3> Object_Manager.cpp
3> Object_Manager_Base.cpp
3> OS_Errno.cpp
3> OS_Log_Msg_Attributes.cpp
3> OS_main.cpp
3> OS_NS_arpa_inet.cpp
3> OS_NS_ctype.cpp
3> OS_NS_dirent.cpp
3> OS_NS_dlfcn.cpp
3> OS_NS_errno.cpp
3> OS_NS_fcntl.cpp
3> OS_NS_math.cpp
3> OS_NS_netdb.cpp
3> OS_NS_poll.cpp
3> OS_NS_pwd.cpp
3> OS_NS_regex.cpp
3> OS_NS_signal.cpp
3> OS_NS_stdio.cpp
3> OS_NS_stdlib.cpp
3> OS_NS_string.cpp
3> OS_NS_strings.cpp
3> OS_NS_stropts.cpp
3> OS_NS_sys_mman.cpp
3> OS_NS_sys_msg.cpp
3> OS_NS_sys_resource.cpp
3> OS_NS_sys_select.cpp
3> OS_NS_sys_sendfile.cpp
3> OS_NS_sys_shm.cpp
3> OS_NS_sys_socket.cpp
3> OS_NS_sys_stat.cpp
3> OS_NS_sys_time.cpp
3> OS_NS_sys_uio.cpp
3> OS_NS_sys_utsname.cpp
3> OS_NS_sys_wait.cpp
3> OS_NS_Thread.cpp
3> OS_NS_time.cpp
3> OS_NS_unistd.cpp
3> OS_NS_wchar.cpp
3> OS_QoS.cpp
3> OS_Thread_Adapter.cpp
3> OS_TLI.cpp
3> Pagefile_Memory_Pool.cpp
3> Parse_Node.cpp
3> PI_Malloc.cpp
3> Ping_Socket.cpp
3> Pipe.cpp
3> POSIX_Asynch_IO.cpp
3> POSIX_CB_Proactor.cpp
3> POSIX_Proactor.cpp
3> Priority_Reactor.cpp
3> Proactor.cpp
3> Proactor_Impl.cpp
3> Process.cpp
3> Process_Manager.cpp
3> Process_Mutex.cpp
3> Process_Semaphore.cpp
3> Profile_Timer.cpp
3> Reactor.cpp
3> Reactor_Impl.cpp
3> Reactor_Notification_Strategy.cpp
3> Reactor_Timer_Interface.cpp
3> Read_Buffer.cpp
3> Recursive_Thread_Mutex.cpp
3> Recyclable.cpp
3> Registry.cpp
3> Registry_Name_Space.cpp
3> Remote_Name_Space.cpp
3> Remote_Tokens.cpp
3> Rtems_init.c
3> RW_Mutex.cpp
3> RW_Process_Mutex.cpp
3> RW_Thread_Mutex.cpp
3> Sample_History.cpp
3> Sbrk_Memory_Pool.cpp
3> Sched_Params.cpp
3> Select_Reactor_Base.cpp
3> Semaphore.cpp
3> Service_Config.cpp
3> Service_Gestalt.cpp
3> Service_Manager.cpp
3> Service_Object.cpp
3> Service_Repository.cpp
3> Service_Types.cpp
3> Shared_Memory.cpp
3> Shared_Memory_MM.cpp
3> Shared_Memory_Pool.cpp
3> Shared_Memory_SV.cpp
3> Shared_Object.cpp
3> Sig_Adapter.cpp
3> Sig_Handler.cpp
3> Signal.cpp
3> SOCK.cpp
3> SOCK_Acceptor.cpp
3> SOCK_CODgram.cpp
3> Sock_Connect.cpp
3> SOCK_Connector.cpp
3> SOCK_Dgram.cpp
3> SOCK_Dgram_Bcast.cpp
3> SOCK_Dgram_Mcast.cpp
3> SOCK_IO.cpp
3> SOCK_Netlink.cpp
3> SOCK_SEQPACK_Acceptor.cpp
3> SOCK_SEQPACK_Association.cpp
3> SOCK_SEQPACK_Connector.cpp
3> SOCK_Stream.cpp
3> SPIPE.cpp
3> SPIPE_Acceptor.cpp
3> SPIPE_Addr.cpp
3> SPIPE_Connector.cpp
3> SPIPE_Stream.cpp
3> SString.cpp
3> Stack_Trace.cpp
3> Stats.cpp
3> String_Base_Const.cpp
3> SUN_Proactor.cpp
3> SV_Message.cpp
3> SV_Message_Queue.cpp
3> SV_Semaphore_Complex.cpp
3> SV_Semaphore_Simple.cpp
3> SV_Shared_Memory.cpp
3> Svc_Conf_Lexer.cpp
3> Svc_Conf_y.cpp
3> Synch_Options.cpp
3> System_Time.cpp
3> Task.cpp
3> Thread.cpp
3> Thread_Adapter.cpp
3> Thread_Control.cpp
3> Thread_Exit.cpp
3> Thread_Hook.cpp
3> Thread_Manager.cpp
3> Thread_Mutex.cpp
3> Thread_Semaphore.cpp
3> Throughput_Stats.cpp
3> Time_Value.cpp
3> Timeprobe.cpp
3> TLI.cpp
3> TLI_Acceptor.cpp
3> TLI_Connector.cpp
3> TLI_Stream.cpp
3> Token.cpp
3> Token_Collection.cpp
3> Token_Invariants.cpp
3> Token_Manager.cpp
3> Token_Request_Reply.cpp
3> TP_Reactor.cpp
3> Trace.cpp
3> TSS_Adapter.cpp
3> TTY_IO.cpp
3> UNIX_Addr.cpp
3> UPIPE_Acceptor.cpp
3> UPIPE_Connector.cpp
3> UPIPE_Stream.cpp
3> UTF16_Encoding_Converter.cpp
3> UTF32_Encoding_Converter.cpp
3> UTF8_Encoding_Converter.cpp
3> UUID.cpp
3> WFMO_Reactor.cpp
3> WIN32_Asynch_IO.cpp
3> WIN32_Proactor.cpp
3> XML_Svc_Conf.cpp
3> XTI_ATM_Mcast.cpp
3> Création de la bibliothèque C:/trinity/TrinityCore/build/dep/acelite/ace/Debug/ace.lib et de l'objet C:/trinity/TrinityCore/build/dep/acelite/ace/Debug/ace.exp
3> Création de la bibliothèque C:/trinity/TrinityCore/build/dep/acelite/ace/Debug/ace.lib et de l'objet C:/trinity/TrinityCore/build/dep/acelite/ace/Debug/ace.exp
3> ace.vcxproj -> C:\trinity\TrinityCore\build\bin\Debug\ace.dll
7>------ Début de la génération : Projet : shared, Configuration : Debug Win32 ------
6> AccountMgr.cpp
6> AchievementMgr.cpp
7> Building Custom Rule C:/trinity/TrinityCore/src/server/shared/CMakeLists.txt
7> CMake does not need to re-run because C:\trinity\TrinityCore\build\src\server\shared\CMakeFiles\ge​nerate.stamp is up-to-date.
7> sharedPCH.cpp
6> AddonMgr.cpp
6> CombatAI.cpp
6> GameObjectAI.cpp
6> GuardAI.cpp
6> PassiveAI.cpp
6> PetAI.cpp
6> ReactorAI.cpp
6> TotemAI.cpp
6> UnitAI.cpp
6> CreatureAI.cpp
7> Config.cpp
7> ARC4.cpp
7> AuthCrypt.cpp
7> BigNumber.cpp
7> HMACSHA1.cpp
7> SHA1.cpp
7> AdhocStatement.cpp
7> DatabaseWorker.cpp
7> Field.cpp
7> CharacterDatabase.cpp
7> LoginDatabase.cpp
7> WorldDatabase.cpp
7> MySQLConnection.cpp
7> PreparedStatement.cpp
7> QueryHolder.cpp
6> CreatureAIRegistry.cpp
7> QueryResult.cpp
7> Transaction.cpp
7> DBCFileLoader.cpp
7> Log.cpp
7> DelayExecutor.cpp
7> Threading.cpp
7> EventProcessor.cpp
7> ServiceWin32.cpp
7> Util.cpp
7> Common.cpp
6> CreatureAISelector.cpp
7> shared.vcxproj -> C:\trinity\TrinityCore\build\src\server\shared\Debug\shared.​lib
6> CreatureEventAI.cpp
8>------ Début de la génération : Projet : g3dlib, Configuration : Debug Win32 ------
8> Building Custom Rule C:/trinity/TrinityCore/dep/g3dlite/CMakeLists.txt
8> CMake does not need to re-run because C:\trinity\TrinityCore\build\dep\g3dlite\CMakeFiles\generate​.stamp is up-to-date.
8> AABox.cpp
8> Any.cpp
8> BinaryFormat.cpp
8> BinaryInput.cpp
8> BinaryOutput.cpp
6> CreatureEventAIMgr.cpp
6> ScriptedCreature.cpp
8> Box.cpp
8> Capsule.cpp
8> CollisionDetection.cpp
6> ScriptedEscortAI.cpp
8> CoordinateFrame.cpp
8> Crypto.cpp
8> Cylinder.cpp
8> debugAssert.cpp
8> FileSystem.cpp
6> ScriptedFollowerAI.cpp
8> fileutils.cpp
8> format.cpp
6> ScriptedSimpleAI.cpp
8> g3dfnmatch.cpp
8> g3dmath.cpp
8> Line.cpp
6> SmartAI.cpp
8> LineSegment.cpp
8> Log.cpp
8> Matrix3.cpp
8> Matrix4.cpp
8> MemoryManager.cpp
8> PhysicsFrame.cpp
6> SmartScript.cpp
8> Plane.cpp
6> SmartScriptMgr.cpp
8> prompt.cpp
8> Quat.cpp
8> Random.cpp
8> Ray.cpp
6> AuctionHouseMgr.cpp
8> ReferenceCount.cpp
8> RegistryUtil.cpp
6> ArenaTeam.cpp
6> ArenaTeamMgr.cpp
8> Sphere.cpp
6> Battleground.cpp
8> stringutils.cpp
8> System.cpp
8> TextInput.cpp
8> Port System::memcpy SIMD to all platforms
8> Port System::memfill SIMD to all platforms
8> TextOutput.cpp
6> BattlegroundMgr.cpp
6> BattlegroundQueue.cpp
8> Triangle.cpp
8> uint128.cpp
8> UprightFrame.cpp
6> BattlegroundAA.cpp
8> Vector2.cpp
6> BattlegroundAB.cpp
6> BattlegroundAV.cpp
8> Vector3.cpp
6> BattlegroundBE.cpp
6> BattlegroundDS.cpp
6> BattlegroundEY.cpp
6> BattlegroundIC.cpp
6> BattlegroundNA.cpp
8> Vector4.cpp
6> BattlegroundRB.cpp
6> BattlegroundRL.cpp
6> BattlegroundRV.cpp
6> BattlegroundSA.cpp
6> BattlegroundWS.cpp
6> Calendar.cpp
6> Channel.cpp
6> ChannelMgr.cpp
6> Chat.cpp
6> ChatLink.cpp
6> Level0.cpp
6> Level1.cpp
6> Level2.cpp
6> Level3.cpp
6> TicketCommands.cpp
6> HostileRefManager.cpp
6> ThreatManager.cpp
8> g3dlib.vcxproj -> C:\trinity\TrinityCore\build\dep\g3dlite\Debug\g3dlib.lib
9>------ Début de la génération : Projet : collision, Configuration : Debug Win32 ------
9> Building Custom Rule C:/trinity/TrinityCore/src/server/collision/CMakeLists.txt
9> CMake does not need to re-run because C:\trinity\TrinityCore\build\src\server\collision\CMakeFiles​\generate.stamp is up-to-date.
9> collisionPCH.cpp
6> ConditionMgr.cpp
9> VMapFactory.cpp
9> VMapManager2.cpp
9> MapTree.cpp
6> DisableMgr.cpp
9> TileAssembler.cpp
6> DBCStores.cpp
9> ModelInstance.cpp
9> WorldModel.cpp
9> BoundingIntervalHierarchy.cpp
9> collision.vcxproj -> C:\trinity\TrinityCore\build\src\server\collision\Debug\coll​ision.lib
10>------ Début de la génération : Projet : libmysql, Configuration : Debug Win32 ------
10> Building Custom Rule C:/trinity/TrinityCore/dep/mysqllite/CMakeLists.txt
10> CMake does not need to re-run because C:\trinity\TrinityCore\build\dep\mysqllite\CMakeFiles\genera​te.stamp is up-to-date.
6> LFGGroupData.cpp
6> LFGMgr.cpp
10> get_password.c
10> libmysql.c
10> errmsg.c
10> client.c
10> my_time.c
10> client_plugin.c
10> pack.c
10> password.c
10> dbug.c
10> array.c
10> charset-def.c
10> charset.c
10> checksum.c
10> default.c
10> errors.c
10> hash.c
10> list.c
10> md5.c
10> mf_cache.c
10> mf_dirname.c
10> mf_fn_ext.c
10> mf_format.c
10> mf_getdate.c
10> mf_iocache.c
10> mf_iocache2.c
10> mf_keycache.c
10> mf_keycaches.c
10> mf_loadpath.c
10> mf_pack.c
10> mf_path.c
10> mf_qsort.c
10> mf_qsort2.c
10> mf_radix.c
10> mf_same.c
10> mf_sort.c
10> mf_soundex.c
10> mf_arr_appstr.c
10> mf_tempdir.c
10> mf_tempfile.c
10> mf_unixpath.c
10> mf_wcomp.c
10> mulalloc.c
10> my_access.c
10> my_aes.c
10> my_alloc.c
6> LFGPlayerData.cpp
10> my_bit.c
10> my_bitmap.c
10> my_chsize.c
10> my_compress.c
10> my_copy.c
6> LFGScripts.cpp
10> my_create.c
6> Corpse.cpp
10> my_delete.c
10> my_div.c
10> my_error.c
10> my_file.c
10> my_fopen.c
10> my_fstream.c
10> my_gethostbyname.c
10> my_gethwaddr.c
10> my_getopt.c
6> Creature.cpp
10> my_getsystime.c
10> my_getwd.c
10> my_handler.c
10> my_init.c
10> my_lib.c
10> my_lock.c
10> my_malloc.c
10> my_mess.c
10> my_mkdir.c
10> my_mmap.c
10> my_once.c
10> my_open.c
10> my_pread.c
10> my_pthread.c
10> my_quick.c
6> CreatureGroups.cpp
10> my_read.c
10> my_redel.c
10> my_rename.c
10> my_seek.c
10> my_sleep.c
10> my_static.c
6> GossipDef.cpp
10> my_symlink.c
10> my_symlink2.c
10> my_sync.c
10> my_thr_init.c
10> my_write.c
10> ptr_cmp.c
10> queues.c
6> TemporarySummon.cpp
10> stacktrace.c
10> rijndael.c
10> sha1.c
10> string.c
10> thr_alarm.c
10> thr_lock.c
6> DynamicObject.cpp
10> thr_mutex.c
10> thr_rwlock.c
10> tree.c
10> typelib.c
10> base64.c
10> my_memmem.c
10> my_getpagesize.c
10> lf_alloc-pin.c
10> lf_dynarray.c
6> GameObject.cpp
10> lf_hash.c
10> my_atomic.c
10> my_getncpus.c
10> my_rdtsc.c
10> my_winthread.c
10> my_wincond.c
10> my_winerr.c
10> my_winfile.c
10> my_windac.c
10> my_conio.c
10> bchange.c
10> bmove_upp.c
10> ctype-big5.c
10> ctype-bin.c
10> ctype-cp932.c
10> ctype-czech.c
10> ctype-euc_kr.c
10> ctype-extra.c
10> ctype-gb2312.c
10> ctype-gbk.c
10> ctype-latin1.c
10> ctype-mb.c
10> ctype-simple.c
10> ctype-tis620.c
10> ctype-uca.c
10> ctype-ucs2.c
10> ctype-utf8.c
10> ctype-win1250ch.c
10> ctype.c
6> Bag.cpp
10> decimal.c
6> Item.cpp
10> dtoa.c
10> int2str.c
10> is_prefix.c
10> llstr.c
6> ItemEnchantmentMgr.cpp
10> longlong2str.c
10> my_strtoll10.c
10> my_vsnprintf.c
10> str2int.c
10> str_alloc.c
6> Object.cpp
10> strcend.c
10> strend.c
10> strfill.c
10> strmake.c
10> strmov.c
10> strnmov.c
10> strxmov.c
10> strxnmov.c
10> xml.c
10> my_strchr.c
6> ObjectPosSelector.cpp
10> strcont.c
6> UpdateData.cpp
10> strappend.c
10> vio.c
6> Pet.cpp
10> viosocket.c
10> viossl.c
10> viosslfactories.c
6> Player.cpp
10> net_serv.cc
6> SocialMgr.cpp
6> Totem.cpp
10> Création de la bibliothèque C:/trinity/TrinityCore/build/dep/mysqllite/Debug/libmysql.lib et de l'objet C:/trinity/TrinityCore/build/dep/mysqllite/Debug/libmysql.exp
6> Transport.cpp
6> StatSystem.cpp
10> Création de la bibliothèque C:/trinity/TrinityCore/build/dep/mysqllite/Debug/libmysql.lib et de l'objet C:/trinity/TrinityCore/build/dep/mysqllite/Debug/libmysql.exp
6> Unit.cpp
10> libmysql.vcxproj -> C:\trinity\TrinityCore\build\bin\Debug\libmysql.dll
11>------ Début de la génération : Projet : scripts, Configuration : Debug Win32 ------
11> Building Custom Rule C:/trinity/TrinityCore/src/server/scripts/CMakeLists.txt
11> CMake does not need to re-run because C:\trinity\TrinityCore\build\src\server\scripts\CMakeFiles\g​enerate.stamp is up-to-date.
11> ScriptPCH.cpp
6> Vehicle.cpp
6> GameEventMgr.cpp
6> ObjectAccessor.cpp
6> ObjectMgr.cpp
6> GridStates.cpp
6> GridNotifiers.cpp
6> ObjectGridLoader.cpp
6> Group.cpp
6> GroupMgr.cpp
6> GroupReference.cpp
6> Guild.cpp
6> GuildMgr.cpp
6> InstanceSaveMgr.cpp
6> InstanceScript.cpp
11> spell_shaman.cpp
11> spell_hunter.cpp
11> spell_rogue.cpp
11> spell_druid.cpp
11> spell_dk.cpp
11> spell_quest.cpp
11> spell_warrior.cpp
11> spell_generic.cpp
11> spell_warlock.cpp
11> spell_priest.cpp
11> spell_mage.cpp
11> spell_paladin.cpp
11> spell_item.cpp
11> cs_account.cpp
11> cs_achievement.cpp
11> cs_debug.cpp
11> cs_event.cpp
11> cs_gm.cpp
6> LootMgr.cpp
11> cs_go.cpp
11> cs_gobject.cpp
11> cs_gps.cpp
11> cs_honor.cpp
11> cs_learn.cpp
6> Mail.cpp
11> cs_misc.cpp
11> cs_modify.cpp
11> cs_npc.cpp
11> cs_quest.cpp
11> cs_reload.cpp
6> Map.cpp
11> cs_tele.cpp
11> cs_titles.cpp
6> MapInstanced.cpp
11> cs_wp.cpp
11> example_misc.cpp
11> example_gossip_codebox.cpp
11> example_escort.cpp
6> MapManager.cpp
11> example_creature.cpp
11> example_spell.cpp
11> example_commandscript.cpp
6> MapUpdater.cpp
11> ScriptedEscortAI.cpp
6> DestinationHolder.cpp
6> FollowerReference.cpp
6> MotionMaster.cpp
6> MovementGenerator.cpp
6> ConfusedMovementGenerator.cpp
6> FleeingMovementGenerator.cpp
11> ScriptedCreature.cpp
6> HomeMovementGenerator.cpp
11> ScriptedFollowerAI.cpp
11> ScriptedSimpleAI.cpp
11> achievement_scripts.cpp
6> IdleMovementGenerator.cpp
11> areatrigger_scripts.cpp
11> boss_emerald_dragons.cpp
6> PointMovementGenerator.cpp
11> chat_log.cpp
6> RandomMovementGenerator.cpp
6> TargetedMovementGenerator.cpp
11> go_scripts.cpp
11> guards.cpp
11> item_scripts.cpp
11> mob_generic_creature.cpp
6> WaypointMovementGenerator.cpp
11> npc_innkeeper.cpp
11> npc_professions.cpp
11> npc_taxi.cpp
11> npcs_special.cpp
11> OutdoorPvPTF.cpp
6> WaypointManager.cpp
6> OutdoorPvP.cpp
6> OutdoorPvPMgr.cpp
11> OutdoorPvPSI.cpp
11> OutdoorPvPZM.cpp
11> OutdoorPvPNA.cpp
11> OutdoorPvPHP.cpp
11> OutdoorPvPEP.cpp
6> PoolMgr.cpp
11> ghostlands.cpp
11> eversong_woods.cpp
6> QuestDef.cpp
6> ReputationMgr.cpp
6> MapScripts.cpp
6> ScriptLoader.cpp
11> boss_galvangar.cpp
6> ScriptMgr.cpp
11> boss_balinda.cpp
11> boss_drekthar.cpp
11> boss_vanndar.cpp
11> alterac_valley.cpp
11> boss_the_ravenian.cpp
11> boss_instructor_malicia.cpp
11> boss_death_knight_darkreaver.cpp
11> boss_illucia_barov.cpp
11> boss_vectus.cpp
11> boss_jandice_barov.cpp
11> boss_kormok.cpp
11> boss_lord_alexei_barov.cpp
11> boss_doctor_theolen_krastinov.cpp
11> boss_darkmaster_gandling.cpp
11> instance_scholomance.cpp
11> boss_lorekeeper_polkelt.cpp
11> boss_ras_frostwhisper.cpp
11> isle_of_queldanas.cpp
11> boss_kruul.cpp
11> searing_gorge.cpp
11> boss_hakkar.cpp
11> boss_mandokir.cpp
11> boss_marli.cpp
11> boss_hazzarah.cpp
11> boss_jeklik.cpp
11> boss_grilek.cpp
11> boss_renataki.cpp
11> boss_arlokk.cpp
11> boss_gahzranka.cpp
11> boss_venoxis.cpp
11> instance_zulgurub.cpp
11> boss_jindo.cpp
11> boss_wushoolay.cpp
11> boss_thekal.cpp
11> wetlands.cpp
11> arathi_highlands.cpp
11> instance_gnomeregan.cpp
11> gnomeregan.cpp
11> redridge_mountains.cpp
11> boss_high_interrogator_gerstahn.cpp
11> boss_gorosh_the_dervish.cpp
11> blackrock_depths.cpp
11> boss_anubshiah.cpp
11> boss_tomb_of_seven.cpp
11> boss_general_angerforge.cpp
11> boss_grizzle.cpp
11> boss_ambassador_flamelash.cpp
11> instance_blackrock_depths.cpp
11> boss_moira_bronzebeard.cpp
11> boss_emperor_dagran_thaurissan.cpp
11> boss_magmus.cpp
11> ironforge.cpp
11> chapter2.cpp
11> chapter5.cpp
11> chapter1.cpp
11> the_scarlet_enclave.cpp
11> eastern_plaguelands.cpp
11> boss_gehennas.cpp
11> boss_lucifron.cpp
11> boss_golemagg.cpp
11> boss_majordomo_executus.cpp
11> boss_baron_geddon.cpp
6> ScriptSystem.cpp
11> boss_ragnaros.cpp
11> boss_garr.cpp
11> instance_molten_core.cpp
11> boss_sulfuron_harbinger.cpp
11> boss_magmadar.cpp
11> molten_core.cpp
11> boss_shazzrah.cpp
11> boss_baroness_anastari.cpp
11> boss_nerubenkan.cpp
11> instance_stratholme.cpp
11> boss_dathrohan_balnazzar.cpp
11> boss_timmy_the_cruel.cpp
11> boss_baron_rivendare.cpp
11> boss_magistrate_barthilas.cpp
11> boss_order_of_silver_hand.cpp
11> boss_ramstein_the_gorger.cpp
11> boss_cannon_master_willey.cpp
11> boss_maleki_the_pallid.cpp
11> boss_postmaster_malown.cpp
11> stratholme.cpp
11> tirisfal_glades.cpp
11> sunken_temple.cpp
11> instance_sunken_temple.cpp
11> boss_felblood_kaelthas.cpp
11> boss_priestess_delrissa.cpp
11> instance_magisters_terrace.cpp
6> AddonHandler.cpp
6> ArenaTeamHandler.cpp
11> boss_selin_fireheart.cpp
11> boss_vexallus.cpp
6> AuctionHouseHandler.cpp
11> magisters_terrace.cpp
11> uldaman.cpp
11> boss_ironaya.cpp
11> instance_uldaman.cpp
6> AuthHandler.cpp
11> boss_archaedas.cpp
6> BattleGroundHandler.cpp
11> swamp_of_sorrows.cpp
6> CalendarHandler.cpp
11> boss_pyroguard_emberseer.cpp
11> boss_drakkisath.cpp
11> boss_warmaster_voone.cpp
11> boss_mother_smolderweb.cpp
11> boss_quartermaster_zigris.cpp
6> ChannelHandler.cpp
11> boss_halycon.cpp
11> boss_overlord_wyrmthalak.cpp
11> boss_shadow_hunter_voshgajin.cpp
11> boss_gyth.cpp
6> CharacterHandler.cpp
11> boss_rend_blackhand.cpp
11> boss_highlord_omokk.cpp
11> boss_the_beast.cpp
11> instance_blackrock_spire.cpp
11> boss_eredar_twins.cpp
6> ChatHandler.cpp
11> boss_kiljaeden.cpp
11> boss_muru.cpp
11> instance_sunwell_plateau.cpp
11> boss_kalecgos.cpp
11> boss_brutallus.cpp
11> sunwell_plateau.cpp
11> boss_felmyst.cpp
11> stranglethorn_vale.cpp
11> deadmines.cpp
6> CombatHandler.cpp
11> boss_mr_smite.cpp
11> instance_deadmines.cpp
11> duskwood.cpp
11> boss_azshir_the_sleepless.cpp
11> boss_mograine_and_whitemane.cpp
6> DuelHandler.cpp
6> GroupHandler.cpp
11> boss_bloodmage_thalnos.cpp
11> boss_interrogator_vishas.cpp
11> boss_headless_horseman.cpp
11> instance_scarlet_monastery.cpp
11> boss_houndmaster_loksey.cpp
11> boss_high_inquisitor_fairbanks.cpp
11> boss_arcanist_doan.cpp
11> boss_herod.cpp
6> GuildHandler.cpp
11> boss_scorn.cpp
11> undercity.cpp
11> silvermoon_city.cpp
11> loch_modan.cpp
11> shadowfang_keep.cpp
11> instance_shadowfang_keep.cpp
6> ItemHandler.cpp
6> LFGHandler.cpp
11> burning_steppes.cpp
11> boss_chromaggus.cpp
11> boss_razorgore.cpp
11> boss_firemaw.cpp
11> boss_broodlord_lashlayer.cpp
11> boss_ebonroc.cpp
11> instance_blackwing_lair.cpp
11> boss_vaelastrasz.cpp
11> boss_nefarian.cpp
11> boss_flamegor.cpp
11> boss_victor_nefarius.cpp
11> blasted_lands.cpp
11> stormwind_city.cpp
11> boss_halazzi.cpp
11> boss_hexlord.cpp
11> boss_zuljin.cpp
11> boss_akilzon.cpp
6> LootHandler.cpp
11> instance_zulaman.cpp
11> boss_janalai.cpp
11> boss_nalorakk.cpp
11> zulaman.cpp
11> hinterlands.cpp
6> MailHandler.cpp
6> MiscHandler.cpp
11> western_plaguelands.cpp
11> alterac_mountains.cpp
11> westfall.cpp
11> silverpine_forest.cpp
11> instance_karazhan.cpp
6> MovementHandler.cpp
11> boss_nightbane.cpp
11> karazhan.cpp
11> boss_curator.cpp
11> boss_shade_of_aran.cpp
11> boss_netherspite.cpp
6> NPCHandler.cpp
11> boss_maiden_of_virtue.cpp
11> boss_midnight.cpp
11> boss_prince_malchezaar.cpp
11> bosses_opera.cpp
11> boss_moroes.cpp
11> boss_terestian_illhoof.cpp
11> stonetalon_mountains.cpp
11> silithus.cpp
11> moonglade.cpp
6> PetHandler.cpp
11> razorfen_downs.cpp
11> instance_razorfen_downs.cpp
11> boss_amnennar_the_coldbringer.cpp
6> PetitionsHandler.cpp
11> zulfarrak.cpp
11> instance_zulfarrak.cpp
11> boss_epoch_hunter.cpp
11> boss_leutenant_drake.cpp
11> old_hillsbrad.cpp
6> QueryHandler.cpp
11> instance_old_hillsbrad.cpp
11> boss_captain_skarloc.cpp
6> QuestHandler.cpp
11> boss_archimonde.cpp
11> boss_kazrogal.cpp
11> hyjal_trash.cpp
11> hyjal.cpp
6> ReferAFriendHandler.cpp
6> SkillHandler.cpp
6> SpellHandler.cpp
6> TaxiHandler.cpp
11> hyjalAI.cpp
11> instance_hyjal.cpp
6> TicketHandler.cpp
11> boss_rage_winterchill.cpp
6> TradeHandler.cpp
6> VehicleHandler.cpp
6> VoiceChatHandler.cpp
6> Opcodes.cpp
6> WorldLog.cpp
6> WorldSession.cpp
11> boss_azgalor.cpp
6> WorldSocket.cpp
11> boss_anetheron.cpp
11> boss_infinite.cpp
11> boss_salramm.cpp
11> boss_meathook.cpp
11> boss_mal_ganis.cpp
11> boss_epoch.cpp
11> culling_of_stratholme.cpp
11> instance_culling_of_stratholme.cpp
6> WorldSocketMgr.cpp
6> SkillDiscovery.cpp
11> instance_dark_portal.cpp
11> boss_chrono_lord_deja.cpp
11> dark_portal.cpp
11> boss_aeonus.cpp
11> boss_temporus.cpp
6> SkillExtraItems.cpp
11> boss_kelris.cpp
11> instance_blackfathom_deeps.cpp
11> boss_gelihast.cpp
11> blackfathom_deeps.cpp
11> boss_aku_mai.cpp
6> SpellAuraEffects.cpp
11> azuremyst_isle.cpp
11> orgrimmar.cpp
11> desolace.cpp
6> SpellAuras.cpp
11> feralas.cpp
11> boss_princess_theradras.cpp
11> boss_landslide.cpp
11> boss_celebras_the_cursed.cpp
11> boss_noxxion.cpp
11> boss_fankriss.cpp
11> boss_huhuran.cpp
11> instance_temple_of_ahnqiraj.cpp
11> mob_anubisath_sentinel.cpp
11> boss_viscidus.cpp
11> boss_twinemperors.cpp
11> boss_sartura.cpp
11> boss_cthun.cpp
11> boss_skeram.cpp
6> Spell.cpp
11> boss_ouro.cpp
11> boss_bug_trio.cpp
11> darkshore.cpp
11> boss_buru.cpp
11> instance_ruins_of_ahnqiraj.cpp
11> boss_rajaxx.cpp
11> boss_ossirian.cpp
11> boss_ayamiss.cpp
11> boss_moam.cpp
11> boss_kurinnaxx.cpp
11> mulgore.cpp
11> bloodmyst_isle.cpp
11> thunder_bluff.cpp
11> azshara.cpp
11> instance_razorfen_kraul.cpp
11> razorfen_kraul.cpp
11> the_barrens.cpp
11> ungoro_crater.cpp
11> instance_wailing_caverns.cpp
11> wailing_caverns.cpp
6> SpellEffects.cpp
11> durotar.cpp
6> SpellInfo.cpp
11> felwood.cpp
11> boss_azuregos.cpp
11> tanaris.cpp
11> dustwallow_marsh.cpp
11> winterspring.cpp
11> thousand_needles.cpp
6> SpellMgr.cpp
11> ashenvale.cpp
11> teldrassil.cpp
11> boss_onyxia.cpp
11> instance_onyxias_lair.cpp
6> SpellScript.cpp
11> nagrand.cpp
11> instance_magtheridons_lair.cpp
11> boss_magtheridon.cpp
11> instance_hellfire_ramparts.cpp
11> boss_omor_the_unscarred.cpp
11> boss_watchkeeper_gargolmar.cpp
11> boss_vazruden_the_herald.cpp
11> boss_the_maker.cpp
11> boss_kelidan_the_breaker.cpp
11> instance_blood_furnace.cpp
11> boss_broggok.cpp
11> boss_warchief_kargath_bladefist.cpp
11> boss_nethekurse.cpp
11> instance_shattered_halls.cpp
11> boss_warbringer_omrogg.cpp
11> boss_mekgineer_steamrigger.cpp
11> instance_steam_vault.cpp
11> boss_hydromancer_thespia.cpp
11> boss_warlord_kalithresh.cpp
11> boss_hydross_the_unstable.cpp
11> boss_fathomlord_karathress.cpp
11> instance_serpent_shrine.cpp
6> CreatureTextMgr.cpp
11> boss_lady_vashj.cpp
11> boss_leotheras_the_blind.cpp
11> boss_lurker_below.cpp
11> boss_morogrim_tidewalker.cpp
6> CharacterDatabaseCleaner.cpp
11> boss_hungarfen.cpp
11> boss_the_black_stalker.cpp
11> shattrath_city.cpp
6> PlayerDump.cpp
6> TicketMgr.cpp
11> boss_pathaleon_the_calculator.cpp
6> Weather.cpp
11> boss_nethermancer_sepethrea.cpp
6> WeatherMgr.cpp
11> boss_gatewatcher_gyrokill.cpp
11> instance_mechanar.cpp
11> boss_gatewatcher_ironhand.cpp
11> instance_the_eye.cpp
11> boss_void_reaver.cpp
11> boss_astromancer.cpp
11> boss_alar.cpp
6> World.cpp
11> boss_kaelthas.cpp
11> the_eye.cpp
11> boss_high_botanist_freywinn.cpp
11> boss_warp_splinter.cpp
11> boss_laj.cpp
11> boss_harbinger_skyriss.cpp
11> instance_arcatraz.cpp
11> arcatraz.cpp
11> boss_shirrak_the_dead_watcher.cpp
11> boss_exarch_maladaar.cpp
11> boss_pandemonius.cpp
11> boss_nexusprince_shaffar.cpp
11> boss_tailonking_ikiss.cpp
11> boss_darkweaver_syth.cpp
11> instance_sethekk_halls.cpp
11> boss_murmur.cpp
11> boss_ambassador_hellmaw.cpp
11> boss_blackheart_the_inciter.cpp
11> instance_shadow_labyrinth.cpp
11> boss_grandmaster_vorpil.cpp
11> boss_doomwalker.cpp
11> terokkar_forest.cpp
11> hellfire_peninsula.cpp
11> boss_doomlord_kazzak.cpp
11> boss_teron_gorefiend.cpp
11> illidari_council.cpp
11> boss_shade_of_akama.cpp
11> boss_supremus.cpp
11> black_temple.cpp
11> boss_mother_shahraz.cpp
11> instance_black_temple.cpp
11> boss_reliquary_of_souls.cpp
11> boss_warlord_najentus.cpp
11> boss_bloodboil.cpp
11> boss_illidan.cpp
11> shadowmoon_valley.cpp
11> blades_edge_mountains.cpp
11> boss_high_king_maulgar.cpp
11> boss_gruul.cpp
11> instance_gruuls_lair.cpp
11> netherstorm.cpp
11> zangarmarsh.cpp
11> isle_of_conquest.cpp
11> storm_peaks.cpp
11> instance_halls_of_lightning.cpp
11> boss_bjarngrim.cpp
11> boss_ionar.cpp
11> boss_volkhan.cpp
11> boss_loken.cpp
11> boss_general_vezax.cpp
11> ulduar_teleporter.cpp
11> boss_thorim.cpp
11> boss_ignis.cpp
11> boss_algalon.cpp
11> instance_ulduar.cpp
11> boss_auriaya.cpp
11> boss_yoggsaron.cpp
11> boss_hodir.cpp
11> boss_assembly_of_iron.cpp
11> boss_flame_leviathan.cpp
11> boss_xt002.cpp
11> boss_mimiron.cpp
11> boss_freya.cpp
11> boss_razorscale.cpp
11> boss_kologarn.cpp
11> boss_krystallus.cpp
11> instance_halls_of_stone.cpp
11> boss_maiden_of_grief.cpp
11> boss_sjonnir.cpp
11> halls_of_stone.cpp
11> instance_obsidian_sanctum.cpp
11> boss_sartharion.cpp
11> instance_ruby_sanctum.cpp
11> ruby_sanctum.cpp
11> boss_baltharus_the_warborn.cpp
11> boss_saviana_ragefire.cpp
11> boss_general_zarithrian.cpp
11> boss_falric.cpp
11> instance_halls_of_reflection.cpp
11> halls_of_reflection.cpp
11> boss_marwyn.cpp
11> boss_forgemaster_garfrost.cpp
11> boss_krickandick.cpp
11> pit_of_saron.cpp
11> boss_scourgelord_tyrannus.cpp
11> instance_pit_of_saron.cpp
11> forge_of_souls.cpp
11> boss_bronjahm.cpp
11> instance_forge_of_souls.cpp
11> boss_devourer_of_souls.cpp
11> boss_malygos.cpp
6> game.vcxproj -> C:\trinity\TrinityCore\build\src\server\game\Debug\game.lib
12>------ Début de la génération : Projet : authserver, Configuration : Debug Win32 ------
12> Building Custom Rule C:/trinity/TrinityCore/src/server/authserver/CMakeLists.txt
12> CMake does not need to re-run because C:\trinity\TrinityCore\build\src\server\authserver\CMakeFile​s\generate.stamp is up-to-date.
11> instance_eye_of_eternity.cpp
12> authPCH.cpp
11> boss_eregos.cpp
11> boss_drakos.cpp
11> boss_varos.cpp
11> boss_urom.cpp
11> oculus.cpp
11> instance_oculus.cpp
11> commander_kolurg.cpp
11> commander_stoutbeard.cpp
11> boss_ormorok.cpp
11> boss_magus_telestra.cpp
11> instance_nexus.cpp
11> boss_keristrasza.cpp
11> boss_anomalus.cpp
11> boss_anubarak_trial.cpp
11> boss_faction_champions.cpp
11> boss_lord_jaraxxus.cpp
11> boss_northrend_beasts.cpp
11> trial_of_the_crusader.cpp
11> boss_twin_valkyr.cpp
11> instance_trial_of_the_crusader.cpp
11> trial_of_the_champion.cpp
11> boss_grand_champions.cpp
11> boss_black_knight.cpp
11> instance_trial_of_the_champion.cpp
11> boss_argent_challenge.cpp
11> boss_loatheb.cpp
11> boss_anubrekhan.cpp
11> boss_maexxna.cpp
11> boss_patchwerk.cpp
11> boss_gothik.cpp
11> boss_faerlina.cpp
11> boss_gluth.cpp
11> boss_four_horsemen.cpp
11> boss_kelthuzad.cpp
11> boss_heigan.cpp
11> boss_thaddius.cpp
11> boss_razuvious.cpp
11> boss_sapphiron.cpp
11> instance_naxxramas.cpp
11> boss_grobbulus.cpp
11> boss_noth.cpp
11> crystalsong_forest.cpp
11> boss_archavon.cpp
11> boss_koralon.cpp
11> instance_vault_of_archavon.cpp
11> boss_emalon.cpp
11> boss_toravon.cpp
11> sholazar_basin.cpp
11> boss_palehoof.cpp
11> boss_svala.cpp
11> instance_pinnacle.cpp
11> boss_ymiron.cpp
11> boss_skadi.cpp
11> boss_ingvar_the_plunderer.cpp
11> boss_skarvald_dalronn.cpp
11> instance_utgarde_keep.cpp
11> boss_keleseth.cpp
11> utgarde_keep.cpp
11> dragonblight.cpp
11> grizzly_hills.cpp
11> instance_azjol_nerub.cpp
11> boss_krikthir_the_gatewatcher.cpp
11> boss_hadronox.cpp
11> boss_anubarak.cpp
11> boss_herald_volazj.cpp
12> AuthCodes.cpp
12> RealmList.cpp
11> boss_prince_taldaram.cpp
12> AuthSocket.cpp
11> instance_ahnkahet.cpp
12> RealmSocket.cpp
12> Main.cpp
11> boss_jedoga_shadowseeker.cpp
11> boss_elder_nadox.cpp
11> boss_amanitar.cpp
12> WheatyExceptionReport.cpp
11> boss_zuramat.cpp
11> instance_violet_hold.cpp
11> boss_lavanthor.cpp
11> boss_cyanigosa.cpp
11> boss_ichoron.cpp
11> boss_moragg.cpp
11> boss_xevozz.cpp
11> boss_erekem.cpp
11> violet_hold.cpp
11> instance_icecrown_citadel.cpp
12> Création de la bibliothèque C:/trinity/TrinityCore/build/src/server/authserver/Debug/authserver.lib et de l'objet C:/trinity/TrinityCore/build/src/server/authserver/Debug/authserver.exp
11> icecrown_citadel.cpp
11> icecrown_citadel_teleport.cpp
11> boss_lord_marrowgar.cpp
12> authserver.vcxproj -> C:\trinity\TrinityCore\build\bin\Debug\authserver.exe
11> boss_lady_deathwhisper.cpp
11> boss_deathbringer_saurfang.cpp
11> boss_festergut.cpp
11> boss_rotface.cpp
11> boss_professor_putricide.cpp
11> boss_blood_prince_council.cpp
11> boss_blood_queen_lana_thel.cpp
11> boss_valithria_dreamwalker.cpp
11> boss_sindragosa.cpp
11> boss_the_lich_king.cpp
11> zuldrak.cpp
11> icecrown.cpp
11> boss_slad_ran.cpp
11> instance_gundrak.cpp
11> boss_drakkari_colossus.cpp
11> boss_gal_darah.cpp
11> boss_moorabi.cpp
11> boss_eck.cpp
11> borean_tundra.cpp
11> howling_fjord.cpp
11> dalaran.cpp
11> boss_trollgore.cpp
11> instance_drak_tharon_keep.cpp
11> boss_novos.cpp
11> boss_tharon_ja.cpp
11> boss_dred.cpp
11> scripts.vcxproj -> C:\trinity\TrinityCore\build\src\server\scripts\Debug\script​s.lib
13>------ Début de la génération : Projet : worldserver, Configuration : Debug Win32 ------
13> Building Custom Rule C:/trinity/TrinityCore/src/server/worldserver/CMakeLists.txt
13> CMake does not need to re-run because C:\trinity\TrinityCore\build\src\server\worldserver\CMakeFil​es\generate.stamp is up-to-date.
13> worldPCH.cpp
13> CliRunnable.cpp
13> RARunnable.cpp
13> RASocket.cpp
13> TCSoap.cpp
13> WorldRunnable.cpp
13> Main.cpp
13> Master.cpp
13> WheatyExceptionReport.cpp
13> Création de la bibliothèque C:/trinity/TrinityCore/build/src/server/worldserver/Debug/worldserver.lib et de l'objet C:/trinity/TrinityCore/build/src/server/worldserver/Debug/worldserver.exp
13> worldserver.vcxproj -> C:\trinity\TrinityCore\build\bin\Debug\worldserver.exe
14>------ Début de la génération : Projet : ALL_BUILD, Configuration : Debug Win32 ------
14> Build all projects
14> Building Custom Rule C:/trinity/TrinityCore/CMakeLists.txt
14> CMake does not need to re-run because C:\trinity\TrinityCore\build\CMakeFiles\generate.stamp is up-to-date.
15>------ Génération ignorée : Projet : INSTALL, Configuration : Debug Win32 ------
15>Projet non sélectionné dans le cadre d'une génération pour cette configuration de solution
========== Génération : 14 a réussi, 0 a échoué, 0 mis à jour, 1 a été ignoré ==========
(06-10-2011 17:12)Darkamaretsu a écrit :  ========== Génération : 14 a réussi, 0 a échoué, 0 mis à jour, 1 a été ignoré ==========

Salut,

Donc pas de souci à la compilation, mais nous avons besoin du server.log (full debug à modifier dans le worldserver.conf)
et dès que ca crash, le core génère un répertoire "crash" dedans il y a un fichier texte, fais nous un C/C du contenu.

Cdt
Voici le rapport de crash du fichier "Archived_worldserver.exe_[8-10_9-39-23]" se trouvant dans le dossier "Crashes" :

Citation :Revision: TrinityCore rev. 0000-00-00 00:00:00 +0000 (Archived) (Win32, Debug)
Date 10:10:2011. Time 19:9
//=====================================================
*** Hardware ***
Processor: Intel® Core™2 Duo CPU E8400 @ 3.00GHz
Number Of Processors: 2
Physical Memory: 4194303 KB (Available: 3719060 KB)
Commit Charge Limit: 4194303 KB

*** Operation System ***
Windows Vista or Windows Server 2008 Home Edition Service Pack 1 (Version 6.1, Build 7601)

//=====================================================
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 00E55F3D 01:00004F3D C:\Trinity core\worldserver.exe

Registers:
EAX:120533DB
EBX:FFFDE000
ECX:1B01D7DD
EDX:00000008
ESI:00BFD7B0
EDI:00BFC530
CS:EIP:0023:00E55F3D
SS:ESP:002B:00BFC40C EBP:00BFC414
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202

Call stack:
Address Frame Function SourceFile
00E55F3D 00000000 Field::GetUInt32+2D c:\trinity\trinitycore\src\server\shared\database\field.h line 119
0133FDB7 00000000 DBCStorage<SpellEntry>::Load+5F7 c:\trinity\trinitycore\src\server\shared\datastores\dbcstore​.h line 198
01304BC3 00000000 LoadDBC<SpellEntry>+1E3 c:\trinity\trinitycore\src\server\game\datastores\dbcstores.​cpp line 220
012E3EDB 00000000 LoadDBCStores+181B c:\trinity\trinitycore\src\server\game\datastores\dbcstores.​cpp line 390
0115D231 00000000 World::SetInitialWorldSettings+301 c:\trinity\trinitycore\src\server\game\world\world.cpp line 1259
00E7B986 00000000 Master::Run+256 c:\trinity\trinitycore\src\server\worldserver\master.cpp line 171
00E694E6 00000000 ace_main_i+286 c:\trinity\trinitycore\src\server\worldserver\main.cpp line 145
00E6964B 00000000 ACE_Main::run_i+1B c:\trinity\trinitycore\src\server\worldserver\main.cpp line 73
68A5A686 00000000 ACE_Main_Base::run+26 c:\trinity\trinitycore\dep\acelite\ace\os_main.cpp line 88
00E691F9 00000000 main+59 c:\trinity\trinitycore\src\server\worldserver\main.cpp line 73
01C9910F 00000000 __tmainCRTStartup+1BF f:\dd\vctools\crt_bld\self_x86\crt\src\crtexe.c line 555
01C98F3F 00000000 mainCRTStartup+F f:\dd\vctools\crt_bld\self_x86\crt\src\crtexe.c line 371
75A5339A 00000000 BaseThreadInitThunk+12
77CB9ED2 00000000 RtlInitializeExceptionChain+63
77CB9EA5 00000000 RtlInitializeExceptionChain+36
========================
Local Variables And Parameters

Call stack:
Address Frame Function SourceFile
00E55F3D 00000000 Field::GetUInt32+2D c:\trinity\trinitycore\src\server\shared\database\field.h line 119
punting on symbol this

0133FDB7 00000000 DBCStorage<SpellEntry>::Load+5F7 c:\trinity\trinitycore\src\server\shared\datastores\dbcstore​.h line 198
punting on symbol validSqlColumn
punting on symbol sqlColumnNumber
punting on symbol columnNumber
punting on symbol offset
punting on symbol rowIndex
punting on symbol this
punting on symbol fn
punting on symbol sql
punting on symbol sqlHighestIndex
punting on symbol result
Salut,

tu es sur que c'est celui du "DEBUG", normalement il y a 20-30 lignes pas plus avec les appels de la pile.

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